![]() Realistic animal behaviours could be done though. Ignacio wrote:I love all of your ideas!! I think they are great if someone wants to make a new zoo game, but i don't think many of them can be implemented on the ZT2 that we currently have. See why I wonder if it is Mission Impossible? Maybe I will add other things later on, when I think of something. That you can do more pr work for the zoo and gain more guests, more interaction with staff, giving staff specific tasks like breeding programs etc, those kinda things. That you can add land or buy extra zoos or whatever, something like that. Adopting young animals, juvenile animals and adult animals. I would for an instance love to see that I can start breeding programs with other zoos, adopt out to other zoos and adopt from them. Sometimes I place zebras with gazelles etc, but they hardly seem to notice one another.Ģ. I would love to see the ranks in wolves groups involved, the eating together, animals keeping guard while sleeping, and I would love to see animals from different species interact once in a while when they are together in an exhibit. I know there is a code for wolves not killing each other, but that is just a small fragment of what I would like to see changed. ![]() I would like real pack behaviour for wolves, lions etc, en herd behavior for zebras, wildebeest, gazelle, mustang etc. I love ZTT2, really I do, but it is annoying. Now I know this is something more people ask for. But hey, we should all keep dreaming right?ġ. Then, why mission impossible? Because my ideas might be too complicated and I am just living in lalala land riding a my little pony. Would love if it people would tell me that. So maybe my ideas have already been pitched by someone else or are already made whatsoever. I'm new here and quite new to the download scene for ZT2. ![]()
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